diff options
| author | caley <195605706+cqley@users.noreply.github.com> | 2026-07-12 15:51:42 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-07-12 15:51:42 +0200 |
| commit | 5d594640559ecfa15085b03fbd4ccf7a71dac82a (patch) | |
| tree | 65f53886f7286cbc8d23732417f02e0f01f4b257 /nixos/mdls/gms/dayz.nix | |
| parent | 350daa1cfcad019029db5cec035a51f63012068b (diff) | |
Rename nixos/mdls/dayz.nix to nixos/mdls/gms/dayz.nix
Diffstat (limited to 'nixos/mdls/gms/dayz.nix')
| -rw-r--r-- | nixos/mdls/gms/dayz.nix | 1507 |
1 files changed, 1507 insertions, 0 deletions
diff --git a/nixos/mdls/gms/dayz.nix b/nixos/mdls/gms/dayz.nix new file mode 100644 index 0000000..022e2ba --- /dev/null +++ b/nixos/mdls/gms/dayz.nix @@ -0,0 +1,1507 @@ +{ config, ... }: + +let + dayzDir = "${config.home.homeDirectory}/.local/share/Steam/steamapps/compatdata/221100/pfx/drive_c/users/steamuser/Documents/DayZ"; +in +{ + home.file."${dayzDir}/DayZ.cfg".text = '' + language="English"; + adapter=-1; + 3D_Performance=57692; + Resolution_Bpp=32; + WinX=0; + WinY=0; + WindowWidth=1920; + WindowHeight=1080; + MSAA=0; + PostFX=0; + VSync=1; + FXAO=0; + AToC=0; + AnisoFilter=4; + TerrainDetail=2; + FXAA=0; + refreshMode=200; + maxGPUToRenderFrames=1; + ''; + + home.file."${dayzDir}/steamuser_settings.DayZProfile".text = '' + version=1; + blood=1; + singleVoice=0; + gamma=1; + lastMPServer=""; + lastMPServerName=""; + lastMPMission=""; + inputVersion=1; + perspective=1; + trackIR=1; + freeTrack=1; + mouseSmoothing=0; + maxSamplesPlayed=96; + vonInputMode=0; + TexQuality=1; + WaterQuality=1; + tripleHead=0; + showTitles=1; + vehicleFreelook=0; + pauseMode=0; + shadowQuality=1; + headBob=0; + fov=0.95993; + sceneComplexity=150000; + shadowZDistance=80; + viewDistance=1200; + preferredObjectViewDistance=1200; + terrainGrid=12.5; + volumeMaster=5; + volumeCD=0.5; + volumeFX=4; + volumeSpeech=5; + volumeVoN=10; + vonRecThreshold=0.029999999; + brightness=1; + uiTopLeftX=0.12500001; + uiTopLeftY=0; + uiBottomRightX=0.875; + uiBottomRightY=1; + IGUIScale=0.55000001; + showHUD=1; + hudBrightness=1.0; + showCrosshair=0; + showQuickbar=1; + showVehicleHUD=1; + showServerInfo=0; + ''; + + home.file."${dayzDir}/steamuser.dayz_preset_User.xml".text = '' +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<preset> + <input name="UAMoveForward"> + <btn name="kW" /> + <btn name="x1LeftThumbUp" /> + </input> + <input name="UAMoveBack"> + <btn name="kS" /> + <btn name="x1LeftThumbDown" /> + </input> + <input name="UAMoveLeft"> + <btn name="kA" /> + <btn name="x1LeftThumbLeft" /> + </input> + <input name="UAMoveRight"> + <btn name="kD" /> + <btn name="x1LeftThumbRight" /> + </input> + <input name="UATurbo"> + <btn name="kLShift" /> + </input> + <input name="UAWalkRunTemp"> + <btn name="kLControl" /> + </input> + <input name="UAWalkRunToggle"> + <btn name="kLControl"> + <event name="doubleclick" /> + </btn> + </input> + <input name="UAToggleTurbo"> + <btn name="x1ThumbLeft" /> + </input> + <input name="UAWalkForward"> + <btn name="x1LeftThumbUp" /> + </input> + <input name="UAWalkBack"> + <btn name="x1LeftThumbDown" /> + </input> + <input name="UAWalkLeft"> + <btn name="x1LeftThumbLeft" /> + </input> + <input name="UAWalkRight"> + <btn name="x1LeftThumbRight" /> + </input> + <input name="UAGetOver"> + <btn name="kSpace" /> + <btn name="x1A"> + <event name="clickorhold" /> + </btn> + </input> + <input name="UAGetOverControllerHelper"> + <btn name="x1A"> + <event name="clickorhold" /> + </btn> + </input> + <input name="UAStance"> + <btn name="x1B" /> + </input> + <input name="UALeanLeft"> + <btn name="mB5" /> + </input> + <input name="UALeanRight"> + <btn name="mB4" /> + </input> + <input name="UALeanLeftGamepad"> + <btn name="x1ShoulderLeft" /> + </input> + <input name="UALeanRightGamepad"> + <btn name="x1ShoulderRight" /> + </input> + <input name="UAPersonCamSwitchSide"> + <btn name="x1ThumbRight"> + <event name="holdbegin" /> + </btn> + </input> + <input name="UAAimLeft"> + <btn name="mLeft" /> + <btn name="x1RightThumbLeft" /> + </input> + <input name="UAAimRight"> + <btn name="mRight" /> + <btn name="x1RightThumbRight" /> + </input> + <input name="UAAimUp"> + <btn name="mUp" /> + <btn name="x1RightThumbUp" /> + </input> + <input name="UAAimDown"> + <btn name="mDown" /> + <btn name="x1RightThumbDown" /> + </input> + <input name="UATrackLeft"> + <btn name="irYawLeft" /> + </input> + <input name="UATrackRight"> + <btn name="irYawRight" /> + </input> + <input name="UATrackUp"> + <btn name="irPitchUp" /> + </input> + <input name="UATrackDown"> + <btn name="irPitchDown" /> + </input> + <input name="UAPersonView"> + <btn name="x1ThumbRight" /> + <btn name="kB" /> + </input> + <input name="UALookAround"> + <btn name="kLMenu" /> + <btn name="x1ShoulderLeft"> + <event name="hold" /> + </btn> + </input> + <input name="UALookAroundToggle"> + <btn name="kLMenu"> + <event name="doubleclick" /> + </btn> + </input> + <input name="UAZoomIn"> + <btn name="mBMiddle" /> + </input> + <input name="UAZoomInToggle"> + <btn name="x1ShoulderLeft"> + <event name="doubleclick" /> + </btn> + </input> + <input name="UAToggleNVG"> + <btn name="kL"> + <event name="hold" /> + </btn> + </input> + <input name="UAToggleHeadlight"> + <btn name="kL" /> + <btn name="x1Y" /> + </input> + <input name="UAADSToggle"> + <btn name="kLShift"> + <event name="click" /> + </btn> + <btn name="x1ThumbRight"> + <event name="click" /> + </btn> + </input> + <input name="UAZoomInOptics"> + <btn name="mWheelUp" /> + <btn name="x1PadRight"> + <event name="click" /> + </btn> + </input> + <input name="UAZoomOutOptics"> + <btn name="mWheelDown" /> + <btn name="x1PadRight"> + <event name="hold" /> + </btn> + </input> + <input name="UAZoomInOpticsControllerHelper"> + <btn name="x1PadRight"> + <event name="click" /> + </btn> + </input> + <input name="UAZoomOutOpticsControllerHelper"> + <btn name="x1PadRight"> + <event name="hold" /> + </btn> + </input> + <input name="UAThrowitem"> + <btn name="kG"> + <event name="click" /> + </btn> + <btn name="x1X"> + <event name="doubleclick" /> + </btn> + </input> + <input name="UADropitem"> + <btn name="kG"> + <event name="hold" /> + </btn> + <btn name="x1X"> + <event name="hold" /> + </btn> + </input> + <input name="UAGear"> + <btn name="kTab" /> + <btn name="x1View" /> + </input> + <input name="UAFire"> + <btn name="mBLeft" /> + <btn name="x1TriggerRight" /> + </input> + <input name="UAHeavyMeleeAttack"> + <btn name="x1Y" /> + </input> + <input name="UAMeleeAttackModifier"> + <btn name="kLShift" /> + </input> + <input name="UAWeaponMeleeAttack"> + <btn name="kF" /> + <btn name="x1X" /> + </input> + <input name="UAHoldBreath"> + <btn name="kLControl" /> + <btn name="x1ThumbLeft" /> + </input> + <input name="UADefaultAction"> + <btn name="mBLeft" /> + <btn name="x1TriggerRight" /> + </input> + <input name="UAAction"> + <btn name="kF" /> + <btn name="x1X" /> + </input> + <input name="UAPrevAction"> + <btn name="mWheelUp" /> + <btn name="x1PadDown"> + <event name="click" /> + </btn> + </input> + <input name="UANextAction"> + <btn name="mWheelDown" /> + <btn name="x1PadUp"> + <event name="click" /> + </btn> + </input> + <input name="UATempRaiseWeapon"> + <btn name="mBRight" /> + </input> + <input name="UATempRaiseWeaponGamepad"> + <btn name="x1TriggerLeft" /> + </input> + <input name="UAReloadMagazine"> + <btn name="kR" /> + <btn name="x1Y" /> + </input> + <input name="UAZeroingUp"> + <btn name="x1PadUp" /> + <btn name="kPrior" /> + </input> + <input name="UAZeroingDown"> + <btn name="x1PadDown" /> + <btn name="kNext" /> + </input> + <input name="UAToggleWeapons"> + <btn name="kX" /> + <btn name="x1A"> + <btn name="x1TriggerLeft" /> + </btn> + </input> + <input name="UAUIQuickbarToggle"> + <btn name="kGrave" /> + </input> + <input name="UAItem0"> + <btn name="k1" /> + </input> + <input name="UAItem1"> + <btn name="k2" /> + </input> + <input name="UAItem2"> + <btn name="k3" /> + </input> + <input name="UAItem3"> + <btn name="k4" /> + </input> + <input name="UAItem4"> + <btn name="k5" /> + </input> + <input name="UAItem5"> + <btn name="k6" /> + </input> + <input name="UAItem6"> + <btn name="k7" /> + </input> + <input name="UAItem7"> + <btn name="k8" /> + </input> + <input name="UAItem8"> + <btn name="k9" /> + </input> + <input name="UAItem9"> + <btn name="k0" /> + </input> + <input name="UAChat"> + <btn name="kReturn" /> + </input> + <input name="UAVoiceOverNet"> + <btn name="kCapital"> + <event name="hold" /> + </btn> + <btn name="x1PadLeft"> + <event name="hold" /> + </btn> + </input> + <input name="UAVoiceOverNetToggle"> + <btn name="kCapital"> + <event name="doubleclick" /> + </btn> + <btn name="x1PadLeft"> + <event name="doubleclick" /> + </btn> + </input> + <input name="UAVoiceLevel"> + <btn name="kUp" /> + <btn name="x1PadLeft"> + <event name="click" /> + </btn> + </input> + <input name="UAVoiceDistanceUp"> + <btn name="kUp" /> + <btn name="x1ShoulderRight"> + <btn name="x1PadLeft" /> + </btn> + </input> + <input name="UAVoiceDistanceDown"> + <btn name="kDown" /> + <btn name="x1ShoulderLeft"> + <btn name="x1PadLeft" /> + </btn> + </input> + <input name="UAVoiceModifierHelper"> + <btn name="x1PadLeft" /> + </input> + <input name="UAGestureSlot01"> + <btn name="kF1" /> + </input> + <input name="UAGestureSlot02"> + <btn name="kF2" /> + </input> + <input name="UAGestureSlot03"> + <btn name="kF3" /> + </input> + <input name="UAGestureSlot04"> + <btn name="kF4" /> + </input> + <input name="UAGestureSlot05"> + <btn name="kF5" /> + </input> + <input name="UAGestureSlot06"> + <btn name="kF6" /> + </input> + <input name="UAGestureSlot07"> + <btn name="kF7" /> + </input> + <input name="UAGestureSlot08"> + <btn name="kF8" /> + </input> + <input name="UAGestureSlot09"> + <btn name="kF9" /> + </input> + <input name="UAGestureSlot10"> + <btn name="kF10" /> + </input> + <input name="UAGestureSlot11"> + <btn name="kF11" /> + </input> + <input name="EmoteGreeting"> + <btn name="kF1" /> + </input> + <input name="EmoteSOS"> + <btn name="kF2" /> + </input> + <input name="EmoteHeart"> + <btn name="kF3" /> + </input> + <input name="EmoteTaunt"> + <btn name="kF4" /> + </input> + <input name="EmoteLyingDown" /> + <input name="EmoteTauntKiss"> + <btn name="kF6" /> + </input> + <input name="EmotePoint"> + <btn name="kF7" /> + </input> + <input name="EmoteTauntElbow"> + <btn name="kF8" /> + </input> + <input name="EmoteThumb"> + <btn name="kF9" /> + </input> + <input name="EmoteThumbDown" /> + <input name="EmoteThroat"> + <btn name="kF10" /> + </input> + <input name="EmoteDance" /> + <input name="EmoteSalute" /> + <input name="EmoteTimeout" /> + <input name="EmoteFacepalm" /> + <input name="EmoteClap" /> + <input name="EmoteSilent" /> + <input name="EmoteWatching" /> + <input name="EmoteHold" /> + <input name="EmoteListening" /> + <input name="EmotePointSelf" /> + <input name="EmoteLookAtMe" /> + <input name="EmoteTauntThink" /> + <input name="EmoteMove" /> + <input name="EmoteGetDown" /> + <input name="EmoteCome" /> + <input name="EmoteSurrender"> + <btn name="kF5" /> + </input> + <input name="EmoteCampfireSit" /> + <input name="EmoteSitA" /> + <input name="EmoteSitB" /> + <input name="EmoteRPSRandom" /> + <input name="EmoteRPSRock" /> + <input name="EmoteRPSPaper" /> + <input name="EmoteRPSScisors" /> + <input name="EmoteNod" /> + <input name="EmoteShake" /> + <input name="EmoteShrug" /> + <input name="EmoteSuicide"> + <btn name="kF11" /> + </input> + <input name="EmoteVomit" /> + <input name="UACarLeft"> + <btn name="kA" /> + <btn name="x1LeftThumbLeft" /> + </input> + <input name="UACarRight"> + <btn name="kD" /> + <btn name="x1LeftThumbRight" /> + </input> + <input name="UACarForward"> + <btn name="kW" /> + <btn name="x1TriggerRight" /> + </input> + <input name="UACarBack"> + <btn name="kS" /> + <btn name="x1TriggerLeft" /> + </input> + <input name="UACarShiftGearUp"> + <btn name="kE" /> + <btn name="x1B" /> + </input> + <input name="UACarShiftGearDown"> + <btn name="kQ" /> + <btn name="x1A" /> + </input> + <input name="UAVehicleTurbo"> + <btn name="kLShift" /> + <btn name="x1TriggerRight" /> + </input> + <input name="UAVehicleSlow"> + <btn name="kLControl" /> + <btn name="x1TriggerRight" /> + </input> + <input name="UACarHorn"> + <btn name="kH" /> + <btn name="x1ThumbLeft" /> + </input> + <input name="UACarHandbrake"> + <btn name="kSpace" /> + <btn name="x1ShoulderRight" /> + </input> + <input name="UAUILeft"> + <btn name="kLeft" /> + <btn name="x1PadLeft" /> + <btn name="x1LeftThumbLeft" /> + <btn name="x1RightThumbLeft" /> + </input> + <input name="UAUIRight"> + <btn name="kRight" /> + <btn name="x1PadRight" /> + <btn name="x1LeftThumbRight" /> + <btn name="x1RightThumbRight" /> + </input> + <input name="UAUIUp"> + <btn name="kUp" /> + <btn name="x1PadUp" /> + <btn name="x1LeftThumbUp" /> + <btn name="x1RightThumbUp" /> + </input> + <input name="UAUIDown"> + <btn name="kDown" /> + <btn name="x1PadDown" /> + <btn name="x1LeftThumbDown" /> + <btn name="x1RightThumbDown" /> + </input> + <input name="UAUISelect"> + <btn name="kReturn" /> + <btn name="kNumpadEnter" /> + <btn name="x1A" /> + </input> + <input name="UAUIBack"> + <btn name="kEscape" /> + <btn name="x1B"> + <event name="click" /> + </btn> + </input> + <input name="UAMenuSelect"> + <btn name="mBLeft" /> + </input> + <input name="UAMenuBack"> + <btn name="mBRight" /> + </input> + <input name="UAUICtrlX"> + <btn name="x1X" /> + </input> + <input name="UAUICtrlY"> + <btn name="x1Y" /> + </input> + <input name="UAUIMenu"> + <btn name="kEscape" /> + <btn name="x1Menu" /> + </input> + <input name="UAUITabLeft"> + <btn name="kLBracket" /> + <btn name="x1ShoulderLeft" /> + </input> + <input name="UAUITabRight"> + <btn name="kRBracket" /> + <btn name="x1ShoulderRight" /> + </input> + <input name="UAUICredits"> + <btn name="x1View" /> + </input> + <input name="UAUICopyDebugMonitorPos"> + <btn name="kP" /> + </input> + <input name="UAUIThumbRight"> + <btn name="x1ThumbRight" /> + </input> + <input name="UAUIPadLeft"> + <btn name="x1PadLeft" /> + </input> + <input name="UAUIPadRight"> + <btn name="x1PadRight" /> + </input> + <input name="UAUIRightStickHorizontal"> + <btn name="x1RightThumbHorizontal" /> + </input> + <input name="UAUIRightStickVertical"> + <btn name="x1RightThumbVertical" /> + </input> + <input name="UAUIGesturesOpen"> + <btn name="kPeriod" /> + <btn name="x1PadRight" /> + </input> + <input name="UAUIQuickbarRadialOpen"> + <btn name="kComma" /> + <btn name="x1ShoulderRight" /> + </input> + <input name="UAUIQuickbarRadialInventoryOpen"> + <btn name="kComma" /> + <btn name="x1ThumbLeft" /> + </input> + <input name="UAUIRadialMenuStickHelper"> + <btn name="x1ThumbRight" /> + </input> + <input name="UAUILeftInventory"> + <btn name="x1PadLeft" /> + <btn name="x1RightThumbLeft" /> + </input> + <input name="UAUIRightInventory"> + <btn name="x1PadRight" /> + <btn name="x1RightThumbRight" /> + </input> + <input name="UAUIUpInventory"> + <btn name="x1PadUp" /> + <btn name="x1RightThumbUp" /> + </input> + <input name="UAUIDownInventory"> + <btn name="x1PadDown" /> + <btn name="x1RightThumbDown" /> + </input> + <input name="UAUINextUp"> + <btn name="x1TriggerLeft" /> + </input> + <input name="UAUINextDown"> + <btn name="x1TriggerRight" /> + </input> + <input name="UAUIInventoryContainerUp"> + <btn name="x1TriggerLeft" /> + </input> + <input name="UAUIInventoryContainerDown"> + <btn name="x1TriggerRight" /> + </input> + <input name="UAUIInventoryTabLeft"> + <btn name="kLBracket" /> + <btn name="x1ShoulderLeft" /> + </input> + <input name="UAUIInventoryTabRight"> + <btn name="kRBracket" /> + <btn name="x1ShoulderRight" /> + </input> + <input name="UAUIRotateInventory"> + <btn name="kSpace" /> + </input> + <input name="UAUIFastEquip"> + <btn name="x1Y"> + <event name="click" /> + </btn> + </input> + <input name="UAUIPutInHandsFromVicinity"> + <btn name="x1A"> + <event name="click" /> + </btn> + </input> + <input name="UAUIPutInHandsFromInventory"> + <btn name="x1A"> + <event name="click" /> + </btn> + </input> + <input name="UAUISplit"> + <btn name="x1Y"> + <event name="hold" /> + </btn> + </input> + <input name="UAUICombine"> + <btn name="x1B"> + <event name="hold" /> + </btn> + </input> + <input name="UAUIDragNDrop"> + <btn name="kReturn" /> + <btn name="kNumpadEnter" /> + <btn name="x1A" /> + </input> + <input name="UAUIFastTransferToVicinity"> + <btn name="x1X"> + <event name="hold" /> + </btn> + </input> + <input name="UAUIExpandCollapseContainer"> + <btn name="x1ThumbRight"> + <event name="click" /> + </btn> + </input> + <input name="UAUISelectItem"> + <btn name="x1A" /> + </input> + <input name="UAUIFastTransferItem"> + <btn name="x1X"> + <event name="click" /> + </btn> + </input> + <input name="UAMapToggle"> + <btn name="kM" /> + </input> + <input name="UAMapMovementHorizontal"> + <btn name="x1LeftThumbHorizontal" /> + </input> + <input name="UAMapMovementVertical"> + <btn name="x1LeftThumbVertical" /> + </input> + <input name="UAMapZoom"> + <btn name="x1RightThumbVertical" /> + </input> + <input name="UASwitchPreset"> + <btn name="x1Y" /> + </input> + <input name="UAMoveUp"> + <btn name="kQ" /> + <btn name="x1TriggerRight" /> + </input> + <input name="UAMoveDown"> + <btn name="kZ" /> + <btn name="x1TriggerLeft" /> + </input> + <input name="UABuldResetCamera"> + <btn name="kNumpad0" /> + </input> + <input name="UABuldTurbo"> + <btn name="kU" /> + </input> + <input name="UABuldSlow"> + <btn name="kJ" /> + </input> + <input name="UABuldFreeLook"> + <btn name="kNumpad5" /> + </input> + <input name="UABuldRunScript"> + <btn name="kF10" /> + </input> + <input name="UABuldSelectToggle"> + <btn name="kSpace" /> + </input> + <input name="UABuldSelect"> + <btn name="mBLeft" /> + </input> + <input name="UABuldSelectAddMod"> + <btn name="k7" /> + </input> + <input name="UABuldSelectRemoveMod"> + <btn name="k8" /> + </input> + <input name="UABuldModifySelected"> + <btn name="mBRight" /> + </input> + <input name="UABuldCycleMod"> + <btn name="k5" /> + </input> + <input name="UABuldRotationXAxisMod"> + <btn name="k1" /> + </input> + <input name="UABuldRotationZAxisMod"> + <btn name="k3" /> + </input> + <input name="UABuldCoordModCycle"> + <btn name="k6" /> + </input> + <input name="UABuldSampleTerrainHeight"> + <btn name="mBRight" /> + </input> + <input name="UABuldSetTerrainHeight"> + <btn name="mBLeft" /> + </input> + <input name="UABuldScaleMod"> + <btn name="kE" /> + </input> + <input name="UABuldElevateMod"> + <btn name="kT" /> + </input> + <input name="UABuldSmoothMod"> + <btn name="kLShift" /> + </input> + <input name="UABuldFlattenMod"> + <btn name="kLMenu" /> + </input> + <input name="UABuldBrushRatioUp"> + <btn name="kB"> + <btn name="mWheelUp" /> + </btn> + </input> + <input name="UABuldBrushRatioDown"> + <btn name="kB"> + <btn name="mWheelDown" /> + </btn> + </input> + <input name="UABuldBrushOuterUp"> + <btn name="kN"> + <btn name="mWheelUp" /> + </btn> + </input> + <input name="UABuldBrushOuterDown"> + <btn name="kN"> + <btn name="mWheelDown" /> + </btn> + </input> + <input name="UABuldBrushStrengthUp"> + <btn name="kM"> + <btn name="mWheelUp" /> + </btn> + </input> + <input name="UABuldBrushStrengthDown"> + <btn name="kM"> + <btn name="mWheelDown" /> + </btn> + </input> + <input name="UABuldToggleNearestObjectArrow"> + <btn name="kH" /> + </input> + <input name="UABuldCycleBrushMod"> + <btn name="kG" /> + </input> + <input name="UABuldSelectionType"> + <btn name="kF" /> + </input> + <input name="UABuldCreateLastSelectedObject"> + <btn name="kV" /> + </input> + <input name="UABuldDuplicateSelection"> + <btn name="kC" /> + </input> + <input name="UABuldDeleteSelection"> + <btn name="kR" /> + </input> + <input name="UABuldUndo"> + <btn name="kLControl"> + <btn name="kX" /> + </btn> + </input> + <input name="UABuldRedo"> + <btn name="kLControl"> + <btn name="kY" /> + </btn> + </input> + <input name="UABuldMoveLeft"> + <btn name="mLeft" /> + <btn name="kA" /> + </input> + <input name="UABuldMoveRight"> + <btn name="mRight" /> + <btn name="kD" /> + </input> + <input name="UABuldMoveForward"> + <btn name="mUp" /> + <btn name="kW" /> + </input> + <input name="UABuldMoveBack"> + <btn name="mDown" /> + <btn name="kS" /> + </input> + <input name="UABuldMoveUp"> + <btn name="kQ" /> + </input> + <input name="UABuldMoveDown"> + <btn name="kZ" /> + </input> + <input name="UABuldLeft"> + <btn name="kLeft" /> + </input> + <input name="UABuldRight"> + <btn name="kRight" /> + </input> + <input name="UABuldForward"> + <btn name="kUp" /> + </input> + <input name="UABuldBack"> + <btn name="kDown" /> + </input> + <input name="UABuldLookLeft"> + <btn name="kNumpad4" /> + </input> + <input name="UABuldLookRight"> + <btn name="kNumpad6" /> + </input> + <input name="UABuldLookUp"> + <btn name="kNumpad8" /> + </input> + <input name="UABuldLookDown"> + <btn name="kNumpad2" /> + </input> + <input name="UABuldZoomIn"> + <btn name="kAdd" /> + </input> + <input name="UABuldZoomOut"> + <btn name="kSubstract" /> + </input> + <input name="UABuldTextureInfo"> + <btn name="kI" /> + </input> + <input name="UABuldObjectRotateLeft"> + <btn name="kNumpad4" /> + <btn name="mBLeft"> + <btn name="mLeft" /> + </btn> + </input> + <input name="UABuldObjectRotateRight"> + <btn name="kNumpad6" /> + <btn name="mBLeft"> + <btn name="mRight" /> + </btn> + </input> + <input name="UABuldObjectRotateForward"> + <btn name="kNumpad8" /> + <btn name="mBLeft"> + <btn name="mUp" /> + </btn> + </input> + <input name="UABuldObjectRotateBack"> + <btn name="kNumpad2" /> + <btn name="mBLeft"> + <btn name="mDown" /> + </btn> + </input> + <input name="UABuldViewerMoveLeft"> + <btn name="kA" /> + <btn name="mBRight"> + <btn name="mLeft" /> + </btn> + </input> + <input name="UABuldViewerMoveRight"> + <btn name="kD" /> + <btn name="mBRight"> + <btn name="mRight" /> + </btn> + </input> + <input name="UABuldViewerMoveForward"> + <btn name="kW" /> + <btn name="mBRight"> + <btn name="mUp" /> + </btn> + </input> + <input name="UABuldViewerMoveBack"> + <btn name="kS" /> + <btn name="mBRight"> + <btn name="mDown" /> + </btn> + </input> + <input name="UABuldViewerMoveUp"> + <btn name="kQ" /> + </input> + <input name="UABuldViewerMoveDown"> + <btn name="kZ" /> + </input> + <input name="UABuldPreviousAnimation"> + <btn name="kPrior" /> + <btn name="kLBracket" /> + </input> + <input name="UABuldNextAnimation"> + <btn name="kNext" /> + <btn name="kRBracket" /> + </input> + <input name="UABuldRecedeAnimation"> + <btn name="mWheelUp" /> + <btn name="kSemicolon" /> + </input> + <input name="UABuldAdvanceAnimation"> + <btn name="mWheelDown" /> + <btn name="kApostrophe" /> + </input> + <input name="UABuldAlignToTerrain"> + <btn name="k9" /> + </input> + <input name="UAStand"> + <btn name="kE" /> + </input> + <input name="UACrouch"> + <btn name="kC" /> + </input> + <input name="UAProne"> + <btn name="kV" /> + </input> + <input name="UABBPRotate"> + <btn name="kUp" /> + </input> + <input name="UACycleSize"> + <btn name="kLeft" /> + </input> + <input name="UANextSnap"> + <btn name="mWheelUp" /> + </input> + <input name="UAPrevSnap"> + <btn name="mWheelDown" /> + </input> + <input name="UASnapLook"> + <btn name="kDown" /> + </input> + <input name="UABBPTogInv" /> + <input name="UASIBHeliForward"> + <btn name="kW" /> + <btn name="x1LeftThumbUp" /> + </input> + <input name="UASIBHeliCyclicLeft"> + <btn name="kA" /> + <btn name="x1LeftThumbLeft" /> + </input> + <input name="UASIBHeliBack"> + <btn name="kS" /> + <btn name="x1LeftThumbDown" /> + </input> + <input name="UASIBHeliCyclicRight"> + <btn name="kD" /> + <btn name="x1LeftThumbRight" /> + </input> + <input name="UASIBHeliForwardM"> + <btn name="mDown" /> + <btn name="x1RightThumbDown" /> + </input> + <input name="UASIBHeliBackM"> + <btn name="mUp" /> + <btn name="x1RightThumbUp" /> + </input> + <input name="UASIBHeliLeftM"> + <btn name="mLeft" /> + <btn name="x1RightThumbLeft" /> + </input> + <input name="UASIBHeliRightM"> + <btn name="mRight" /> + <btn name="x1RightThumbRight" /> + </input> + <input name="UASIBHeliEngine_new"> + <btn name="kC" /> + <btn name="x1B" /> + </input> + <input name="UASIBHeliAutopilot"> + <btn name="mBRight" /> + <btn name="x1Y" /> + </input> + <input name="UASIBHeliHide"> + <btn name="kX" /> + <btn name="x1X" /> + </input> + <input name="UASIBHeliLeft"> + <btn name="kQ" /> + <btn name="x1ShoulderLeft" /> + </input> + <input name="UASIBHeliRight"> + <btn name="kE" /> + <btn name="x1ShoulderRight" /> + </input> + <input name="UASIBHeliUp"> + <btn name="kLShift" /> + <btn name="x1TriggerRight" /> + </input> + <input name="UASIBHeliDown"> + <btn name="kZ" /> + <btn name="x1TriggerLeft" /> + </input> + <input name="UABetterInspect"> + <btn name="kB" /> + </input> + <input name="UALBAdminMenuToggle"> + <btn name="kU" /> + </input> + <input name="UALBAdminMenuOpen"> + <btn name="kI" /> + </input> + <input name="UALBMEarPlugsToggle"> + <btn name="kN" /> + </input> + <input name="UALBMEarPlugsLouder"> + <btn name="kEquals" /> + </input> + <input name="UALBMEarPlugsQuieter"> + <btn name="kMinus" /> + </input> + <input name="UALBMGroupOpenMap"> + <btn name="kM" /> + </input> + <input name="UALBMGroupOpenMapGroup"> + <btn name="kP" /> + </input> + <input name="UALBMGroupTacticalPing"> + <btn name="kT" /> + </input> + <input name="UALBMGroupTacticalPingClear"> + <btn name="kC" /> + </input> + <input name="UALBMGroupDeleteMarker"> + <btn name="kDelete" /> + </input> + <input name="UALBMGroupToggleVisibility"> + <btn name="kK" /> + </input> + <input name="UALBMSwitchChatChannel"> + <btn name="kComma" /> + </input> + <input name="UALBMGroupToggleCompass"> + <btn name="kH" /> + </input> + <input name="UALBMGroupTogglePlayerList"> + <btn name="kU" /> + </input> + <input name="UALBMGroupToggleMiniMap"> + <btn name="kB" /> + </input> + <input name="UALBMGroupAcceptInvite"> + <btn name="kLControl"> + <btn name="kJ" /> + </btn> + <btn name="kRControl"> + <btn name="kJ" /> + </btn> + </input> + <input name="UALBMHoverLoot"> + <btn name="k0" /> + </input> + <input name="UALBMOpenRestrictions"> + <btn name="kLControl"> + <btn name="kR" /> + </btn> + </input> + <input name="Loaded_ToggleVisor"> + <btn name="kL" /> + </input> + <input name="UASchanaAutorunToggle"> + <btn name="kF10" /> + </input> + <input name="UATogglePlayerControls"> + <btn name="kSpace" /> + </input> + <input name="UAHealTargets"> + <btn name="kJ" /> + </input> + <input name="UAToggleFreeCam"> + <btn name="kBackspace" /> + </input> + <input name="UACopyPositionClipboard"> + <btn name="kP" /> + </input> + <input name="UARepairVehicleAtCrosshairs"> + <btn name="kK" /> + </input> + <input name="UAFocusOnGame"> + <btn name="kTab" /> + </input> + <input name="UACollapseESPDropDwn" /> + <input name="UATogglePlayerDetailEsp" /> + <input name="UAExitSpectate"> + <btn name="kPrior" /> + </input> + <input name="UASelectObject"> + <btn name="mBLeft" /> + </input> + <input name="UADeSelectObject"> + <btn name="kLControl" /> + </input> + <input name="UAExecuteCommand"> + <btn name="kReturn" /> + <btn name="kNumpadEnter" /> + </input> + <input name="UAUPCommand"> + <btn name="kUp" /> + </input> + <input name="UADOWNCommand"> + <btn name="kDown" /> + </input> + <input name="UAToggleAdminTools"> + <btn name="kEnd" /> + </input> + <input name="UAToggleMeshEsp"> + <btn name="kY" /> + </input> + <input name="UAOpenAdminTools"> + <btn name="kHome" /> + </input> + <input name="UATeleportToCrosshair"> + <btn name="kH" /> + </input> + <input name="UADeleteObjCrosshair"> + <btn name="kDelete" /> + </input> + <input name="UAToggleGodMode"> + <btn name="kInsert" /> + </input> + <input name="UACamForward"> + <btn name="kW" /> + </input> + <input name="UACamBackward"> + <btn name="kS" /> + </input> + <input name="UACamRight"> + <btn name="kD" /> + </input> + <input name="UACamLeft"> + <btn name="kA" /> + </input> + <input name="UACamUp"> + <btn name="kQ" /> + </input> + <input name="UACamDown"> + <btn name="kZ" /> + </input> + <input name="UACamTurbo"> + <btn name="kLShift" /> + </input> + <input name="UACamFOV"> + <btn name="kLControl" /> + </input> + <input name="UARotateLeft"> + <btn name="mLeft" /> + </input> + <input name="UARotateRight"> + <btn name="mRight" /> + </input> + <input name="UACamShiftLeft"> + <btn name="mLeft" /> + </input> + <input name="UACamShiftRight"> + <btn name="mRight" /> + </input> + <input name="UACamShiftUp"> + <btn name="mUp" /> + </input> + <input name="UACamShiftDown"> + <btn name="mDown" /> + </input> + <input name="UACamSpeedAdd"> + <btn name="mWheelUp" /> + </input> + <input name="UACamSpeedDeduct"> + <btn name="mWheelDown" /> + </input> + <input name="UACamRelease"> + <btn name="kLControl" /> + </input> + <input name="UAToggleInvis"> + <btn name="kI" /> + </input> + <input name="UALBMADMCopyTarget"> + <btn name="kLControl"> + <btn name="kC" /> + </btn> + </input> + <input name="UALBMADMUndo"> + <btn name="kLControl"> + <btn name="kZ" /> + </btn> + </input> + <input name="UALBMADMRedo"> + <btn name="kLControl"> + <btn name="kY" /> + </btn> + </input> + <input name="UALBMADMHealSelf"> + <btn name="kLControl"> + <btn name="kH" /> + </btn> + </input> + <input name="UALBMADMOpenConsole"> + <btn name="kRControl"> + <btn name="kMinus" /> + </btn> + </input> + <input name="UALBMADMRepairTarget"> + <btn name="kLControl"> + <btn name="kR" /> + </btn> + </input> + <input name="UALBMADMPreset1"> + <btn name="kLControl"> + <btn name="k1" /> + </btn> + </input> + <input name="UALBMADMPreset2"> + <btn name="kLControl"> + <btn name="k2" /> + </btn> + </input> + <input name="UALBMADMPreset3"> + <btn name="kLControl"> + <btn name="k3" /> + </btn> + </input> + <input name="UALBMADMPreset4"> + <btn name="kLControl"> + <btn name="k4" /> + </btn> + </input> + <input name="UALBMADMPreset5"> + <btn name="kLControl"> + <btn name="k5" /> + </btn> + </input> + <input name="UALBMADMPreset6"> + <btn name="kLControl"> + <btn name="k6" /> + </btn> + </input> + <input name="UALBMADMPreset7"> + <btn name="kLControl"> + <btn name="k7" /> + </btn> + </input> + <input name="UALBMADMPreset8"> + <btn name="kLControl"> + <btn name="k8" /> + </btn> + </input> + <input name="UALBMADMPreset9"> + <btn name="kLControl"> + <btn name="k9" /> + </btn> + </input> + <input name="UALBMADMOpenMenu"> + <btn name="kLControl"> + <btn name="kA" /> + </btn> + </input> + <input name="UALBMADMTeleportToCursor"> + <btn name="kH" /> + </input> + <input name="UALBMADMCopyPos"> + <btn name="kLControl"> + <btn name="kP" /> + </btn> + <btn name="kRControl"> + <btn name="kP" /> + </btn> + </input> + <input name="UALBMADMDeleteCursor"> + <btn name="kLControl"> + <btn name="kD" /> + </btn> + </input> + <input name="UALBMADMDeleteCursorForce"> + <btn name="kLMenu"> + <btn name="kD" /> + </btn> + </input> + <input name="UALBMADMSpectatorZoomIn"> + <btn name="mWheelUp" /> + </input> + <input name="UALBMADMSpectatorZoomOut"> + <btn name="mWheelDown" /> + </input> + <input name="UALBMADMDuplicate"> + <btn name="kLControl"> + <btn name="kD" /> + </btn> + </input> + <input name="UALBMADMItemCopy"> + <btn name="kLControl"> + <btn name="kC" /> + </btn> + </input> + <input name="UALBMADMItemPaste"> + <btn name="kLControl"> + <btn name="kV" /> + </btn> + </input> + <input name="UALBMADMSpawnerGround"> + <btn name="kLControl"> + <btn name="kG" /> + </btn> + </input> + <input name="UALBMADMSpawnerInventory"> + <btn name="kLControl"> + <btn name="kS" /> + </btn> + </input> + <input name="UALBMADMSpawnerCursor"> + <btn name="kLControl"> + <btn name="kC" /> + </btn> + </input> + <input name="UALBMADMSpawnerTarget"> + <btn name="kLControl"> + <btn name="kT" /> + </btn> + </input> + <input name="UALBMADMToggleFreecam"> + <btn name="kLControl"> + <btn name="kF" /> + </btn> + </input> + <input name="UALBMADMToggleGodmode"> + <btn name="kLControl"> + <btn name="kG" /> + </btn> + </input> + <input name="UALBMADMToggleInvisible"> + <btn name="kRControl"> + <btn name="kI" /> + </btn> + </input> + <input name="UALBMADMToggleESP"> + <btn name="kLControl"> + <btn name="kE" /> + </btn> + </input> + <input name="UAExpansionConfirm"> + <btn name="kReturn" /> + <btn name="kNumpadEnter" /> + </input> + <controller name="PCKeyboard"> + <limit name="doubleclick" value="0.500000" /> + <limit name="hold" value="0.330000" /> + <limit name="deadzone" value="0.000000" /> + <sensitivity name="vert" value="1.000000" /> + <sensitivity name="horz" value="1.000000" /> + <sensitivity name="curv" value="1.000000" /> + <sensitivity name="lvert" value="1.000000" /> + <sensitivity name="lhorz" value="1.000000" /> + <sensitivity name="lcurv" value="1.000000" /> + <sensitivity name="rvert" value="1.000000" /> + <sensitivity name="rhorz" value="1.000000" /> + <sensitivity name="rcurv" value="1.000000" /> + <sensitivity name="ldeadzone" value="1.000000" /> + <sensitivity name="rdeadzone" value="1.000000" /> + </controller> + <controller name="PCMouse"> + <limit name="doubleclick" value="0.500000" /> + <limit name="hold" value="0.330000" /> + <limit name="deadzone" value="0.000000" /> + <sensitivity name="vert" value="0.550000" /> + <sensitivity name="horz" value="0.550000" /> + <sensitivity name="curv" value="1.000000" /> + <sensitivity name="lvert" value="1.000000" /> + <sensitivity name="lhorz" value="1.000000" /> + <sensitivity name="lcurv" value="1.000000" /> + <sensitivity name="rvert" value="1.000000" /> + <sensitivity name="rhorz" value="1.000000" /> + <sensitivity name="rcurv" value="1.000000" /> + <sensitivity name="ldeadzone" value="1.000000" /> + <sensitivity name="rdeadzone" value="1.000000" /> + </controller> + <controller name="X1Controller"> + <limit name="doubleclick" value="0.500000" /> + <limit name="hold" value="0.330000" /> + <limit name="deadzone" value="0.030000" /> + <sensitivity name="vert" value="1.000000" /> + <sensitivity name="horz" value="1.000000" /> + <sensitivity name="curv" value="1.000000" /> + <sensitivity name="lvert" value="1.250000" /> + <sensitivity name="lhorz" value="1.250000" /> + <sensitivity name="lcurv" value="1.000000" /> + <sensitivity name="rvert" value="1.250000" /> + <sensitivity name="rhorz" value="1.250000" /> + <sensitivity name="rcurv" value="0.500000" /> + <sensitivity name="ldeadzone" value="0.030000" /> + <sensitivity name="rdeadzone" value="0.030000" /> + </controller> + <controller name="PS4Controller"> + <limit name="doubleclick" value="0.500000" /> + <limit name="hold" value="0.330000" /> + <limit name="deadzone" value="0.030000" /> + <sensitivity name="vert" value="1.000000" /> + <sensitivity name="horz" value="1.000000" /> + <sensitivity name="curv" value="1.000000" /> + <sensitivity name="lvert" value="1.250000" /> + <sensitivity name="lhorz" value="1.250000" /> + <sensitivity name="lcurv" value="1.000000" /> + <sensitivity name="rvert" value="1.250000" /> + <sensitivity name="rhorz" value="1.250000" /> + <sensitivity name="rcurv" value="0.500000" /> + <sensitivity name="ldeadzone" value="0.030000" /> + <sensitivity name="rdeadzone" value="0.030000" /> + </controller> + <controller name="IRTracker"> + <limit name="doubleclick" value="0.500000" /> + <limit name="hold" value="0.330000" /> + <limit name="deadzone" value="0.000000" /> + <sensitivity name="vert" value="1.000000" /> + <sensitivity name="horz" value="1.000000" /> + <sensitivity name="curv" value="1.000000" /> + <sensitivity name="lvert" value="1.000000" /> + <sensitivity name="lhorz" value="1.000000" /> + <sensitivity name="lcurv" value="1.000000" /> + <sensitivity name="rvert" value="1.000000" /> + <sensitivity name="rhorz" value="1.000000" /> + <sensitivity name="rcurv" value="1.000000" /> + <sensitivity name="ldeadzone" value="1.000000" /> + <sensitivity name="rdeadzone" value="1.000000" /> + </controller> + <modificator name="aiming"> + <sensitivity name="vert" value="0.550000" /> + <sensitivity name="horz" value="0.550000" /> + <sensitivity name="rvert" value="1.250000" /> + <sensitivity name="rhorz" value="1.250000" /> + <sensitivity name="rcurv" value="0.500000" /> + </modificator> + <modificator name="vehicle"> + <sensitivity name="lhorz" value="1.000000" /> + </modificator> +</preset> + ''; +} |
